Issues: OpenRA/OpenRA
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Chose Tiberian Sun weapon reports at actor creation time
Audio
Tiberian Sun
#19967
opened Apr 5, 2022 by
abcdefg30
Display the error causing a map to be incompatible in the lobby
Feature
UI
Usability
#19963
opened Mar 29, 2022 by
abcdefg30
(Legacy) Bridges can be set up in a way that causes an infinite loop
Bug
#19248
opened Mar 14, 2021 by
abcdefg30
Clients can connect before the hosting client connected to the lobby
Bug
Networking
#19204
opened Mar 1, 2021 by
abcdefg30
Think about (re)moving NewOptionsNotification from PlaceBuilding
Audio
Refactor
#19048
opened Jan 13, 2021 by
abcdefg30
Capturing a refinery while a harvester starts docking unloads cargo into capturing player's bank
Bug
#18835
opened Nov 15, 2020 by
abcdefg30
Add a button to the map editor taking you to the map(s) folder
Idea/Wishlist
Map Editor
UI
#18694
opened Oct 9, 2020 by
abcdefg30
Using CargoInit instead of RuntimeCargoInit with actor values causes an ObjectDisposedException
Crash
Scripting
#18639
opened Sep 22, 2020 by
abcdefg30
Mine damage differs depending on how a unit moves over a cell
Bug
#18466
opened Jul 30, 2020 by
abcdefg30
Selecting a building tab via the hotkey should select the tab with a ready building first
Bug
#18408
opened Jul 14, 2020 by
abcdefg30
Minefields are always visible when holding shift
Bug
Red Alert
#18309
opened Jun 20, 2020 by
abcdefg30
Verify the checksum of assets installed via "Advanced Install"
Idea/Wishlist
#18094
opened May 13, 2020 by
abcdefg30
Guard/AttackMove order inconsistencies with non-autotargeting units
Polish
#18005
opened Apr 29, 2020 by
abcdefg30
Consider renaming "Guard" to "Follow" for unarmed units
Idea/Wishlist
Refactor
UI
#18004
opened Apr 29, 2020 by
abcdefg30
Consider preventing players in the same lobby from choosing the same name
Idea/Wishlist
UI
#17670
opened Feb 12, 2020 by
abcdefg30
Let tanks automatically shoot at enemy walls blocking their path
Idea/Wishlist
Pathfinding
#17366
opened Nov 21, 2019 by
abcdefg30
AI units sometimes do not start shooting when in range
AI
Bug
#17318
opened Nov 9, 2019 by
abcdefg30
Add a player score penalty for teamkilling friendly units
Idea/Wishlist
#17302
opened Nov 2, 2019 by
abcdefg30
The map editor does not clear overlays when the terrain below changes to invalid
Bug
Map Editor
#17083
opened Sep 11, 2019 by
abcdefg30
Bogus behaviour when moving the screen during directional target selection
Bug
#17074
opened Sep 10, 2019 by
abcdefg30
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