Issues: OpenRA/OpenRA
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Easier disabling of (OpenRA-)server-based multiplayer code
Limitation
Mod Support
Networking
#21342
opened Feb 13, 2024 by
reaperrr
TD/RA units should have their 'individual' voice
Feature
Polish
#19711
opened Oct 2, 2021 by
reaperrr
Rename WithIdleOverlay to WithOverlay and implement a proper WithIdleOverlay trait
Refactor
#19262
opened Mar 20, 2021 by
reaperrr
Investigate optimising/streamlining Set(Visual)Position calls
Performance
#19216
opened Mar 6, 2021 by
reaperrr
Fix mission triggers relying on delayed Dispose to work
Polish
Scripting
#17929
opened Apr 12, 2020 by
reaperrr
Investigate replacing Actor.IsDead with WillDispose checks
Performance
Refactor
#17904
opened Apr 6, 2020 by
reaperrr
Make actors sharing a cell also share paths
Pathfinding
Performance
#17300
opened Nov 1, 2019 by
reaperrr
Introduce an IActor interface and move Actor to Common
Idea/Wishlist
Refactor
#16802
opened Jul 19, 2019 by
reaperrr
Investigate moving FacingTolerance to Armament
Feature
Idea/Wishlist
#16501
opened May 4, 2019 by
reaperrr
Dropdown logic should round height to next smallest full-object height
Polish
UI
#16233
opened Feb 22, 2019 by
reaperrr
Add AI-only overrides for Harvester search radii
AI
Performance
#16163
opened Feb 3, 2019 by
reaperrr
TD mod cannot find 4 tracks (probably due to missing XCC db entries)
Audio
Bug
Tiberian Dawn
#16140
opened Jan 31, 2019 by
reaperrr
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